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Making Player Look at Multiple Targets
Pandemoneus Offline
Senior Member

Posts: 328
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Joined: Sep 2010
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#7
RE: Making Player Look at Multiple Targets

Ah you are right, my mistake, but I'd make events with timers or switch/case anyway.

12-02-2010, 09:29 PM
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RE: Making Player Look at Multiple Targets - by Pandemoneus - 12-02-2010, 09:29 PM



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