I have a very basic problem (I hope), that's probably due to my ignorance in scripting or something.
I've created all of the files that, from what I've researched, i think I need, in the Custom Stories folder:
|Story
---|maps
------Story.hps
------Story.map
---custom_story_settings.cfg
---extra_english.lang
---story.jpg (probably unimportant)
cfg reads:
<Main
Name="Story"
Author="Nitt"
ImgFile="Story.jpg"
StartMap="Story.map"
StartPos="PlayerStartArea_1"
/>
hps reads:
////////////////////////////
// Run first time starting map
void OnStart()
{
//Add the Lantern and 10 Tinderboxes when in Debug mode, always good to have light!
if(ScriptDebugOn())
{
GiveItemFromFile("lantern", "lantern.ent");
for(int i=0;i<10;i++) GiveItemFromFile("tinderbox_"+i, "tinderbox.ent");
}
}
////////////////////////////
// Run when entering map
void OnEnter()
{
}
////////////////////////////
// Run when leaving map
void OnLeave()
{
}
(directly copied, yes)
I don't even think I need the "extra_english.lang", so far all I have is a small bare room (floor, walls, ceiling) with a floor lamp and a starting position. I just wanted to test it out to make sure I was doing it right before I got crazy with it. Apparently I wasn't.
Any help would be greatly appreciated.