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Lever Puzzle "solution"
Endrek03 Offline
Junior Member

Posts: 8
Threads: 3
Joined: Dec 2010
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#3
RE: Lever Puzzle "solution"

(12-19-2010, 03:05 PM)LoneWolf Wrote: Are the levers the ones from the machien room? the one with 4 levers?

Also what do you name the levers as? combo_lever_1 - 4 ?

No, the levers used were "Lever_small01.ent". Really, in essence, you can use any entity so long as the player can interact with it. One "problem" I noticed is you don't even need to pull the levers, you just need to click on them and the trigger activates. Of course, this is minor, as most players will still pull the levers for effect.

As for the naming, yes. There are actually 5 levers in total, "lever_combo_1" - "lever_combo_5". You can name the entities anything you want so long as you change the if((asEntity == "lever_combo_x") to the name of the entity you want to use.
12-19-2010, 10:02 PM
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Messages In This Thread
Lever Puzzle "solution" - by Endrek03 - 12-19-2010, 02:55 PM
RE: Lever Puzzle "solution" - by LoneWolf - 12-19-2010, 03:05 PM
RE: Lever Puzzle "solution" - by Endrek03 - 12-19-2010, 10:02 PM
RE: Lever Puzzle "solution" - by LoneWolf - 12-20-2010, 12:30 AM



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