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Can you "flip" static objects?
DIGI Byte Offline
Senior Member

Posts: 376
Threads: 20
Joined: Dec 2010
Reputation: 1
#2
RE: Can you "flip" static objects?

you can make a level work in game with the level editor alone
you need to code it, like tell amnesia what its name is and whats the first map, but thats it...

as for flipping walls, I think you can scale it by a negative number to flip it, but its not recommended, the walls are meant to have dividers, like pillars joining them

in a while, I'm releasing a some walls that tile perfectly, they'll be out in a week or 2 though so stick around
12-20-2010, 03:25 PM
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Messages In This Thread
Can you "flip" static objects? - by SpiritSharD - 12-20-2010, 02:48 PM
RE: Can you "flip" static objects? - by DIGI Byte - 12-20-2010, 03:25 PM
RE: Can you "flip" static objects? - by nofsky - 12-20-2010, 03:45 PM
RE: Can you "flip" static objects? - by LoneWolf - 12-20-2010, 04:05 PM
RE: Can you "flip" static objects? - by DIGI Byte - 12-20-2010, 04:19 PM
RE: Can you "flip" static objects? - by DIGI Byte - 12-20-2010, 05:49 PM
RE: Can you "flip" static objects? - by LoneWolf - 12-20-2010, 10:19 PM
RE: Can you "flip" static objects? - by LoneWolf - 12-20-2010, 11:34 PM
RE: Can you "flip" static objects? - by LoneWolf - 12-21-2010, 12:01 PM
RE: Can you "flip" static objects? - by DIGI Byte - 12-21-2010, 08:26 AM
RE: Can you "flip" static objects? - by DIGI Byte - 12-21-2010, 06:24 PM
RE: Can you "flip" static objects? - by DIGI Byte - 12-21-2010, 06:47 PM
RE: Can you "flip" static objects? - by DIGI Byte - 12-21-2010, 07:44 PM



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