Makiavel
Junior Member
Posts: 13
Threads: 2
Joined: Jan 2011
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RE: How can I replace a texture on the "Static Object"?
Thanks. But there is some kind of problem, or I just do not understand something: I copied these files from the redist\static_objects\castlebase\wall into the folder I created: (files for the default castlebase wall)
Castlebase_wall.dds
Castlebase_wall.mat
Castlebase_wall_spec.dds
Castlebase_wall_nrm.dds
default.msh
default.dae
I edited the Castlebase_wall.mat, so it has the texture I want now.
I tried to look into the folder through the model editor, but it seems to only open .ent files.
What am I doing wrong?
(This post was last modified: 01-03-2011, 09:23 PM by Makiavel.)
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01-03-2011, 09:19 PM |
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