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Detecting when a door is closed?
GraphicsKid Offline
Senior Member

Posts: 258
Threads: 34
Joined: Dec 2010
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#3
RE: Detecting when a door is closed?

(01-01-2011, 10:44 PM)ModManDann Wrote: You can use the ConnectionStateChangeCallback for that, it calls the function when the state is changed. and in your function you can check what state it has changed to.

Hey thanks for the response. Could you please expand on this a little bit? I'm still very new to Amnesia modding (and scripting).
(This post was last modified: 01-04-2011, 12:32 AM by GraphicsKid.)
01-04-2011, 12:32 AM
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Messages In This Thread
Detecting when a door is closed? - by GraphicsKid - 01-01-2011, 09:31 PM
RE: Detecting when a door is closed? - by GraphicsKid - 01-04-2011, 12:32 AM
RE: Detecting when a door is closed? - by Equil - 01-05-2011, 08:25 AM



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