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InteractCallback problem
Russ Money Offline
Senior Member

Posts: 360
Threads: 25
Joined: Dec 2010
Reputation: 4
#2
RE: InteractCallback problem

Try

SetEntityPlayerInteractCallback("cellarkey2", "fear1", true);

void fear1(string &in asEntity)
{
SetLampLit("torch_static01_5", false, true);
SetLampLit("torch_static01_6", false, true);
SetLightVisible("PointLight_11", false);
GiveSanityDamage(20.0f, true);
}
01-08-2011, 01:24 PM
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Messages In This Thread
InteractCallback problem - by pawsUp1703 - 01-08-2011, 01:21 PM
RE: InteractCallback problem - by Russ Money - 01-08-2011, 01:24 PM
RE: InteractCallback problem - by pawsUp1703 - 01-08-2011, 01:41 PM



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