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switch map after death ?
sassix Offline
Member

Posts: 56
Threads: 13
Joined: Jan 2011
Reputation: 0
#1
switch map after death ?

hey, is there a way to switch the map after death ?
at the end of my map enemys killing me but instead of being dead i wanna swap the map cuz the first map is just a dream.


Quote:void Collide_Area(string &in asParent, string &in asChild, int alState)
{
SetEntityActive("servant_grunt_2" , true);
SetEntityActive("servant_grunt_1" , true);
SetEntityActive("servant_brute_1" , true);
FadeIn(20);
}

this is the end of my first map script, it should be fade out after enemy killed me and loading the next map.
01-09-2011, 09:34 PM
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Messages In This Thread
switch map after death ? - by sassix - 01-09-2011, 09:34 PM
RE: switch map after death ? - by sassix - 01-09-2011, 09:44 PM
RE: switch map after death ? - by DIGI Byte - 01-10-2011, 09:45 AM
RE: switch map after death ? - by sassix - 01-10-2011, 03:38 PM
RE: switch map after death ? - by Elven - 08-22-2011, 06:53 PM
RE: switch map after death ? - by Rapture - 08-22-2011, 11:47 PM



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