(01-11-2011, 01:12 AM)DIGI Byte Wrote: (01-10-2011, 11:14 PM)XxRoCkBaNdMaNxX Wrote: Hm..... If only I had a imagination, I could make something. Maybe I should just make like a campaign with a few maps like 3 to start off. Kinda like a castle still, but except it will be my way. It will probably be a pretty easy map, But I want to start something bad. I'll be the only one who owns Amnesia to NOT make a custom map. I think. I hope not.
EDIT: How do I put together the Custom Story? I have the test map ready, but How do I run it in Amnesia?
Ok, can you explain how game-play will be?
left 4 dead series is a co-op scenario shooter
without co-op? (no multiplayer support)
and no guns? (weapons arn't possible)
so... you create a small horde of brutes and grunts and get the player to run around doing small tasks while a brute and 2 grunts chase you...
sounds ummm.... really boring.
and lame.
Also, You've given me a good idea. It will be a little thing, and once you pick up the latern, a door will open that was locked and a brute will pop out and you have to kinda race it to the ending. If it catches up, you die. If you beat it, You go to the 2nd level. But I have 2 problems. 1. How do I make it so the level ends after you go into a door and the credits roll 2. How do I make it so It would open after you pick up the lantern. Sorry I have NO clue how to use a level editor cause I never have before.
I've come to learn to not fear the living, nor the dead... But the monsters that hide in closets.