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Scripting a LookAt?
jens Offline
Frictional Games

Posts: 4,093
Threads: 199
Joined: Apr 2006
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#2
RE: Scripting a LookAt?

AddEntityCollideCallback("Player", "corpseScare" , "corpses_scare" , true , 1);
Is meant to be?
AddEntityCollideCallback("Player", "corpseScare" , "CollideAreaMonster" , true , 1);
01-20-2011, 08:41 PM
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Messages In This Thread
Scripting a LookAt? - by Linus Ågren - 01-20-2011, 07:48 PM
RE: Scripting a LookAt? - by jens - 01-20-2011, 08:41 PM
RE: Scripting a LookAt? - by Linus Ågren - 01-20-2011, 10:04 PM
RE: Scripting a LookAt? - by Vradcly - 01-20-2011, 10:20 PM
RE: Scripting a LookAt? - by Seragath - 01-21-2011, 03:56 PM



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