Alrighty then! So this is kind of a question thread, based on my own experiences, trends I notice within the game aaaaand watching people play through this ingenious and utterly terrifying piece of work. If this has already been answered somewhere, I do apologise in advance; I searched around and didn't exactly see the answers in the numerous threads I checked.
Onto the questions!
1. The monster in the archives, that beautiful pianist he is, never actually seems to do much aside from moan at you. If you're lucky enough to see him he wanders off down the corridor you have to leave through (which honestly panicked me quite a bit) but he's not
actually there.
2. The same thing for the monster in the wine cellar. He's
there, and he's a bit more obvious than his counterpart in the archives because he happened to drive me batcrap insane and wouldn't leave for several minutes; I was tempted to just run into him and end it all because it wasn't like my sanity could drop any lower.
3. Similar to the above two scenarios, but this is more about the spawning behaviour of monsters. Now all monsters after the entrance hall do actually seem to be capable of killing you and some seem more vigilant than others, but they all seem to share some behaviour regardless of who is playing the game or where exactly you are. Discounting the water monster, of course.
4. A final curious question. I heard that you can
Thank you in advance for any answers. =3 I'm really enjoying this game at the moment; it's one of the few games I can label a true horror and it's an absolute gem of a game in that it's the only one of it's kind that scares me so badly... I keep coming back to play further into the game and get scared more.