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HPL Editor Suite for Mac OS X (Updates 2011-02-19)
jens Offline
Frictional Games

Posts: 4,093
Threads: 199
Joined: Apr 2006
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#7
RE: HPL Editor Suite for Mac OS X

Yes I could recreate it now. It works the first time, then if you close and open the editor again it will hang.

A temporary workaround is to clear the temp and thumbnail folder, in ~Library/Application Support/Frictional Games/HPL2/ then it will work again. Then when you start a new map, the first thing you do is add enemies to your map, so you have them for later without having to use the entity list.
02-04-2011, 06:54 AM
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Messages In This Thread
RE: HPL Editor Suite for Mac OS X - by Urkle - 01-31-2011, 08:42 PM
RE: HPL Editor Suite for Mac OS X - by Sadface - 02-01-2011, 07:22 AM
RE: HPL Editor Suite for Mac OS X - by Kurton - 02-04-2011, 06:42 AM
RE: HPL Editor Suite for Mac OS X - by jens - 02-04-2011, 06:54 AM
RE: HPL Editor Suite for Mac OS X - by Urkle - 02-04-2011, 05:38 PM
RE: HPL Editor Suite for Mac OS X - by jens - 02-06-2011, 03:05 PM
RE: HPL Editor Suite for Mac OS X - by Kurton - 02-06-2011, 12:53 AM
RE: HPL Editor Suite for Mac OS X - by Andross - 02-06-2011, 02:22 AM
RE: HPL Editor Suite for Mac OS X - by Urkle - 02-06-2011, 03:01 AM
RE: HPL Editor Suite for Mac OS X - by Urkle - 02-06-2011, 11:41 PM
RE: HPL Editor Suite for Mac OS X - by LSunday - 02-13-2011, 01:00 AM
RE: HPL Editor Suite for Mac OS X - by Urkle - 02-13-2011, 02:56 AM



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