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How to make a monster appear after i read a note?
Tanshaydar Offline
From Beyond

Posts: 3,085
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Joined: Mar 2009
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#2
RE: How to make a monster appear after i read a note?

You need to write a callback function when interacted with note.

void PickedUpNote(string &in entity)
{
    SetEntityActive("servant_grunt_1", true);
}

Write PickedUpNote in level editor for the not, in "when interacted" part.
Place a grunt or something where you want, then deactivate it, then activate it with note.

Next time, try to search, which will give you much faster and better answers.

(This post was last modified: 02-22-2011, 05:05 AM by Tanshaydar.)
02-22-2011, 05:04 AM
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RE: How to make a monster appear after i read a note? - by Tanshaydar - 02-22-2011, 05:04 AM



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