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Environtmental Resources Dev choices
Thomas Offline
Frictional Games

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#4
RE: Environtmental Resources Dev choices

It turned out that on various occasions having a table that could be moved was a not a good idea. For example we had to have all lights static (for various reasons) and thus any table with a light on would not be possible to push.

Because of this, we had the choice of having some tables possible to push and others not. In the end we wanted to world to be as coherent as possible and chose to simply make all table static and non-interactable.
(This post was last modified: 03-15-2011, 02:16 PM by Thomas.)
03-15-2011, 02:15 PM
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Messages In This Thread
Environtmental Resources Dev choices - by Firia - 03-15-2011, 10:36 AM
RE: Environtmental Resources Dev choices - by Thomas - 03-15-2011, 02:15 PM



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