(03-20-2011, 06:03 AM)thepaleking Wrote: In the Custom Stories section I've seen people talking about how to make items combine, and it seems no one has really figured it out yet.
I'd say revert to a previous save...but I guess that's a long ways back. However did you manage to skip that entire area of the game?
Although it might be wise to load a previous savegame (yes, it seems like I skipped the whole area between the cave-in and the machine room, did I miss much?), in the end I didn't want to restart from THAT early. So I looked around another savegame that is provided here on the forums (
http://www.frictionalgames.com/forum/thread-4825.html).
I replaced the first XML-Code I posted, the first tow drill parts, with the final assembled drill:
<class type="cLuxInventory_Item_SaveData" name="">
<var type="4" name="msName" val="handdrill" />
<var type="2" name="mlType" val="0" />
<var type="4" name="msSubType" val="hand_drill" />
<var type="4" name="msVal" val="" />
<var type="4" name="msExtraVal" val="" />
<var type="4" name="msImageFile" val="graphics/item/graphics/item/graphics/item/graphics/item/graphics/item/graphics/item/graphics/item/graphics/item/hand_drill.tga" />
<var type="3" name="mfAmount" val="0.000000" />
<var type="2" name="mlCount" val="1" />
<var type="4" name="msGameNameEntry" val="ItemName_hand_drill" />
<var type="4" name="msGameDescEntry" val="ItemDesc_hand_drill" />
</class>
This actually works and I am able to continue my "broken" savegame now
So if someone runs into the same issue (which I highly doubt for some reason^^), here's what you have to do
Cheers
PuerNoctis