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Making a scream play when player enters a room?
MrBigzy Offline
Senior Member

Posts: 616
Threads: 18
Joined: Mar 2011
Reputation: 8
#19
RE: Making a scream play when player enters a room?

Just realized, change entity collide to this: AddEntityCollideCallback("Player", "Scream_1", "Scream", true, 1);

The function and the script area were switched. Confused

Also, you should probably make the scream area go to the ground, just in case.
(This post was last modified: 03-23-2011, 04:38 AM by MrBigzy.)
03-23-2011, 04:37 AM
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RE: Making a scream play when player enters a room? - by MrBigzy - 03-23-2011, 04:37 AM



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