stonecutter
Member
Posts: 140
Threads: 17
Joined: Feb 2011
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RE: Modelviewer crashes when I import my own Model
blender only exports the .dae file then you put this file and the texture u used in blender in one folder ... then you open the .dae with the modelviewer it will create a .mat file ....
Then you can open the .dae file with the model editor where you can create a .ent file ( use the tutorial in the wiki )
at the end you need to have this files in you folder :
mymodel.dae << created with blender
mymodel.ent << created with modelEDITOR
mymodel.jpg or mymodel.dds << the texture file you used in blender
mymodel.mat << created by the modelVIEWER
Then you can create a folder called custom in the redist/entities/ direction and put all 4 files in it .. then you can open it with the level editor
Doing this way works for myself !
(This post was last modified: 03-23-2011, 06:34 PM by stonecutter.)
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03-23-2011, 06:33 PM |
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