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Modelviewer crashes when I import my own Model
MrBigzy Offline
Senior Member

Posts: 616
Threads: 18
Joined: Mar 2011
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#31
RE: Modelviewer crashes when I import my own Model

I dunno why'd you do that nkmol. Why don't you just add the dds texture directly in the material browser? For 3DS max, I just go to maps, then I pick diffuse map (texture). I open up the dds texture with it, and it gets added to that material. Then I drag the material onto the model. You won't see it in there though unless you link it properly, but the materials on the model. Then export. Works for me anyway...Confused
03-24-2011, 09:03 PM
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RE: Modelviewer crashes when I import my own Model - by MrBigzy - 03-24-2011, 09:03 PM



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