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Interact scare help.
MrBigzy Offline
Senior Member

Posts: 616
Threads: 18
Joined: Mar 2011
Reputation: 8
#4
RE: Interact scare help.

You would use the script function: SetEntityPlayerLookAtCallback(string& asName, string& asCallback, bool abRemoveWhenLookedAt);

The syntax for the function it calls is: MyFunc(string &in entity, int alState) state: 1=looking, -1=not looking

You'd then put whatever you want him to do in that function.
03-25-2011, 05:29 AM
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Messages In This Thread
Interact scare help. - by Itskody - 03-25-2011, 01:31 AM
RE: Interact scare help. - by Pandemoneus - 03-25-2011, 01:37 AM
RE: Interact scare help. - by Itskody - 03-25-2011, 01:41 AM
RE: Interact scare help. - by MrBigzy - 03-25-2011, 05:29 AM
RE: Interact scare help. - by Itskody - 03-25-2011, 06:51 PM



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