Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Level changing area script not working?
Shoop Offline
Junior Member

Posts: 36
Threads: 10
Joined: Feb 2011
Reputation: 0
#12
RE: Level changing area script not working?

The map works now, but when I jump into the hole I just fall through the script area and it doesn't change the map. Here is the script:

void OnStart()
{
AddUseItemCallback("", "key1", "castle_1", "UsedKeyOnDoor", true);
AddUseItemCallback("", "key2", "metal_1", "UsedKeyOnDoor2", true);
AddUseItemCallback("", "key2", "castle_3", "UsedKeyOnDoor3", true);
AddEntityCollideCallback("Player" , "ScriptArea_1" , "MonsterFunc1" , true , 1);
AddEntityCollideCallback("Player" , "ScriptArea_3" , "MonsterFunc2" , true , 1);
AddEntityCollideCallback("Player", "ScriptArea_2", "ChangeMap", true, 1);
}

void UsedKeyOnDoor(string &in asItem, string &in asEntity)
{
SetSwingDoorLocked("castle_1", false, true);
PlaySoundAtEntity("", "unlock_door", "castle_1", 0, false);
RemoveItem("key1");
}

void UsedKeyOnDoor2(string &in asItem, string &in asEntity)
{
SetSwingDoorLocked("metal_1", false, true);
PlaySoundAtEntity("", "unlock_door", "metal_1", 0, false);
RemoveItem("key2");
}

void UsedKeyOnDoor3(string &in asItem, string &in asEntity)
{
SetSwingDoorLocked("castle_3", false, true);
PlaySoundAtEntity("", "unlock_door", "castle_3", 0, false);
RemoveItem("key3");
}

void MonsterFunc1(string &in asParent , string &in asChild , int alState)
{
  SetEntityActive("servant_grunt_1" , true);
}

void MonsterFunc2(string &in asParent , string &in asChild , int alState)
{
  SetEntityActive("servant_grunt_2" , true);
}

void Changemap(string &in asParent, string &in asChild, int alStates)
{
  ChangeMap("Level2", "PlayerStartArea_1", "break_stairs", "water_lurker_eat");
}
04-02-2011, 10:33 PM
Find


Messages In This Thread
RE: Level changing area script not working? - by Shoop - 04-02-2011, 10:33 PM



Users browsing this thread: 1 Guest(s)