(01-22-2011, 12:34 PM)iarik0440 Wrote: heres another idea: in the game (anywhere you want ex. in the end, beggining, middle) make a round that you are in a big labyrynth and trying to get out and in the labyrynth servant grunts and brutes wondering around you need to gather 4 keys for a big gate that has 4 doors in it andthe keys are lying somewhere between the monsters.
So kind of like the Prison level?
Even better would be a labyrinth with only one monster that slowly progresses towards you, no matter what path you take, much like
It would be very unforgiving to take a wrong path, or to take too long.