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Dear Esther: An interview
Tanshaydar Offline
From Beyond

Posts: 3,085
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#4
RE: Dear Esther: An interview

Dear Esther started as a Half Life 2 mod. It was going to be a remake but turned out as a standalone 'application' Tongue, like Counter Strike or Team Fortress. I played it first back then.
There are lots of mods for Half Life, Crysis, etc. which tries different types of story-telling. Since they have the luxury to not be liked and sold, they can try anything they can. The Worry of Newport has a similar attitude to the story-telling that I liked a lot.

I don't know, story & story-telling is everything for me in games. Cryostasis is a masterpiece.

04-18-2011, 11:14 AM
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Messages In This Thread
Dear Esther: An interview - by DominusVita - 04-18-2011, 01:34 AM
RE: Dear Esther: An interview - by Tanshaydar - 04-18-2011, 02:20 AM
RE: Dear Esther: An interview - by Bek - 04-19-2011, 02:50 AM
RE: Dear Esther: An interview - by Sexbad - 04-18-2011, 08:59 AM
RE: Dear Esther: An interview - by Tanshaydar - 04-18-2011, 11:14 AM
RE: Dear Esther: An interview - by Sexbad - 04-18-2011, 10:17 PM
RE: Dear Esther: An interview - by DominusVita - 04-18-2011, 11:35 AM
RE: Dear Esther: An interview - by Sexbad - 04-19-2011, 07:38 AM
RE: Dear Esther: An interview - by Tanshaydar - 04-19-2011, 11:35 AM
RE: Dear Esther: An interview - by Sexbad - 04-19-2011, 01:47 PM
RE: Dear Esther: An interview - by Tanshaydar - 04-19-2011, 04:04 PM
RE: Dear Esther: An interview - by Tanshaydar - 04-19-2011, 09:24 PM
RE: Dear Esther: An interview - by C-zom - 04-20-2011, 11:59 PM
RE: Dear Esther: An interview - by Tanshaydar - 04-21-2011, 12:08 AM



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