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Story theorycrafting re: Morgue
gandalf91 Offline
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Posts: 439
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Joined: Feb 2011
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#10
RE: Story theorycrafting re: Morgue

Up until the prison most sounds you hear of people/voices are related to flashbacks of some sort (for example the girl in Storage). If you play with the commentary in Amnesia it tells you basically that upon entering the prison this theme changes. The voices you here at the beginning of the prison level is an actual prisoner at the present time. This is further indicated by the fact that
Spoiler below!
if you take a left down the first corridor, the man is slammed by a brute into the locked door and then killed
. So there were still a couple prisoners about right up until the time Daniel reaches the final segment of the game.
(04-28-2011, 03:32 PM)Fomzo Wrote:
(04-28-2011, 11:15 AM)Kein Wrote: I don't think Daniel is a professional pathologist/coroner. His thoughts can be incorrect, consider his partial insanity.

Hahaha you killed the entire mysterious atmosphereBig Grin

Lol, indeed. Tongue
(This post was last modified: 04-29-2011, 10:34 PM by gandalf91.)
04-29-2011, 10:33 PM
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Messages In This Thread
Story theorycrafting re: Morgue - by Duskofdead - 04-27-2011, 07:55 PM
RE: Story theorycrafting re: Morgue - by Fomzo - 04-27-2011, 08:04 PM
RE: Story theorycrafting re: Morgue - by Kein - 04-28-2011, 11:15 AM
RE: Story theorycrafting Morgue - by Fomzo - 04-28-2011, 03:32 PM
RE: Story theorycrafting Morgue - by Duskofdead - 04-28-2011, 06:03 PM
RE: Story theorycrafting re: Morgue - by gandalf91 - 04-29-2011, 10:33 PM
RE: Story theorycrafting re: Morgue - by Kein - 05-01-2011, 01:06 PM



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