Hello,
solved? Not really, Bigzy did a good job and i like it that he shared his knowledge but I dont know which version of maya is needed and to this is connected to which version of open collada. I can open all models with animation fine with maya 2011 and the collada 1.3.0 "only" exporting wont really work. I animate the male_corpse and the modelviewer was only 2 times able to show the animation out of many tries to open it, the other times the modelviewer just got an error and closed.
![Huh Huh](https://www.frictionalgames.com/forum/images/smilies/huh.gif)
Than the animation was not like i made it, hmm no clue about it because i cant test it that way, looked like something with the axis but i have change the y as up axis.
Iam a littel bit despaired because i cant even export a model with maya where I did not change anything just import and export.
Help me
![Tongue Tongue](https://www.frictionalgames.com/forum/images/smilies/tongue.gif)
and sorry for my english,
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![Blush Blush](https://www.frictionalgames.com/forum/images/smilies/blush.gif)
k now i found what was wrong, i had the wrong export settings