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Particle System HELP NEEDED =3
Simpanra Offline
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Posts: 314
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Joined: Mar 2011
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#1
Question  Particle System HELP NEEDED =3

Hello everyone =) A really quick question form me, I would really like to know the script function for activating a particle system. By this i mean; I have an AddEntityCollideCallback which calls for; Give sanity damage, play sound at entity (the entity is a door) and finally i want the script for making dust appear infront of the door (to give the appearance of something hitting the door from the far side). I have seen this done before and i tried to make the particle system appear by setting it as inactive in the editor and then using a SetEntityActive function to spawn it. I have tested the map and the sanity damage is dealt and the sound effect does play (though really quietly....speaking of which, does anyone know how to increase the volume of a sound effect?) but the particle system just doesn't appear =(

All help is much appreciated and if you could help me with increasing the volume of a sound effect then that would be great too ^_^

Thanks!!!!

Edd,
(This post was last modified: 05-04-2011, 05:30 PM by Simpanra.)
05-04-2011, 05:30 PM
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Messages In This Thread
Particle System HELP NEEDED =3 - by Simpanra - 05-04-2011, 05:30 PM
RE: Particle System HELP NEEDED =3 - by Roenlond - 05-04-2011, 05:44 PM
RE: Particle System HELP NEEDED =3 - by Simpanra - 05-04-2011, 05:48 PM



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