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Cant have PlaySoundAtEntity with SetSwingDoorClosed?
Ge15t Offline
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Posts: 48
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Joined: Feb 2011
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#13
RE: Cant have PlaySoundAtEntity with SetSwingDoorClosed?

Aha! Figured out what the problem was, my 'reload map' debug menu option was reloading an old version of the map since i transfered it over to the custom_story folder to make it a custom story rather than a map. ALl working now except for extra_english.lang stuff.. but ill get it working. Thanks guys for the help!
05-05-2011, 10:01 AM
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RE: Cant have PlaySoundAtEntity with SetSwingDoorClosed? - by Ge15t - 05-05-2011, 10:01 AM



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