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HandObjects with joints?
MrBigzy Offline
Senior Member

Posts: 616
Threads: 18
Joined: Mar 2011
Reputation: 8
#3
RE: HandObjects with joints?

No, lantern just uses it's own pivot point and uses a sway command to rotate it around its pivot. It doesn't have a skeleton. I'm trying to do what I did with the grunt ragdoll, but as a handobject. :V
05-05-2011, 10:59 PM
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Messages In This Thread
HandObjects with joints? - by MrBigzy - 05-05-2011, 02:01 PM
RE: HandObjects with joints? - by Tanshaydar - 05-05-2011, 06:28 PM
RE: HandObjects with joints? - by MrBigzy - 05-05-2011, 10:59 PM
RE: HandObjects with joints? - by Tanshaydar - 05-05-2011, 11:02 PM
RE: HandObjects with joints? - by MrBigzy - 05-05-2011, 11:28 PM
RE: HandObjects with joints? - by Tanshaydar - 05-05-2011, 11:58 PM
RE: HandObjects with joints? - by MrBigzy - 05-06-2011, 12:14 AM
RE: HandObjects with joints? - by Tanshaydar - 05-06-2011, 01:24 AM
RE: HandObjects with joints? - by MrBigzy - 05-06-2011, 01:39 AM
RE: HandObjects with joints? - by Tanshaydar - 05-06-2011, 01:47 AM
RE: HandObjects with joints? - by MrBigzy - 05-06-2011, 01:59 AM



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