(05-15-2011, 10:17 AM)klacke Wrote: I have just started with the editor. but when i script so a key would open a door i just get error when opening my map...
Here is my scrip
////////////////////////////
// Run when entering map
void OnEnter()
{
AddUseItemCallback("", "monsterdoorkey_1", "monsterdoor", "UsedKeyOnDoor", true);
}
void MyFunc(string &in asItem, string &in asEntity)
{
SetSwingDoorLocked("monsterdoor", False, True);
PlaySoundAtEntity("", "unlock_door", "monsterdoor", 0, false);
RemoveItem(monsterdoorkey_1);
}
////////////////////////////
// Run when leaving map
void OnLeave()
{
}
Anyone got a clue whats wrong?
Sorry for my bad english 
Try this:
////////////////////////////
// Run when entering map
void OnEnter()
{
AddUseItemCallback("", "monsterdoorkey_1", "monsterdoor", "UsedKeyOnDoor", true);
}
void UsedKeyOnDoor(string &in asItem, string &in asEntity)
{
SetSwingDoorLocked("monsterdoor", false, true);
PlaySoundAtEntity("", "unlock_door", "monsterdoor", 0, false);
RemoveItem("monsterdoorkey_1");
}
////////////////////////////
// Run when leaving map
void OnLeave()
{
}
Added quotes around "monsterdoorkey_1", changed the MyFunc to UsedKeyOnDoor (needs to be the same as the callback above) and changed "False, True" to "false, true" (not sure, but it might not work if capitalized.