The following warnings occurred:
Warning [2] count(): Parameter must be an array or an object that implements Countable - Line: 906 - File: showthread.php PHP 7.2.24-0ubuntu0.18.04.17 (Linux)
File Line Function
/showthread.php 906 errorHandler->error



Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Penumbra porting
Modular100 Offline
Junior Member

Posts: 35
Threads: 5
Joined: Apr 2011
Reputation: 0
#1
Penumbra porting

I've been wondering a little for a while, about exactly how hard it is to port models from Penumbra, as it doesn't actually include any modeling (or?). I've been looking into modeling myself (I can't make anything yet), and I'm in need for some modern models for a small project I'm working on.
I'm going to buy both Penumbra games as soon as I get the money I need, and I want to start porting the models for modern rooms and maps in Amnesia custom stories.
If anyone would just briefly let me in on how this could be made possible, I'd be very grateful Smile
Thanks in advance to any kind soul who knows more than I do! Big Grin

EDIT: Due to me being a pushy bastard who doesn't actually think too much, is it acceptable to port alot of the Penumbra models without getting Frictional on my sorry ass?

(This post was last modified: 05-21-2011, 05:06 PM by Modular100.)
05-21-2011, 05:03 PM
Find


Messages In This Thread
Penumbra porting - by Modular100 - 05-21-2011, 05:03 PM
RE: Penumbra porting - by Tanshaydar - 05-21-2011, 05:12 PM
RE: Penumbra porting - by Exostalker - 05-21-2011, 05:54 PM
RE: Penumbra porting - by ferryadams10 - 05-21-2011, 05:58 PM
RE: Penumbra porting - by Tanshaydar - 05-21-2011, 06:29 PM



Users browsing this thread: 1 Guest(s)