RE: extra_english now is working, but I need help with a different script :)
The thing is,
void GruntPathNodes()
won't work - it will never be run but it will cause errors. The function needs to be called. So, to do it at the start, use void OnStart() or void OnEnter() - both are recognized and called when the map loads and when the player enters the map, respectively.
void wakeUp()
{
FadeOut(0); // Instantly fades the screen out. (Good for starting the game)
FadeIn(20); // Amount of seconds the fade in takes
FadeImageTrailTo(2, 2);
FadeSepiaColorTo(100, 4);
SetPlayerActive(false);
FadePlayerRollTo(50, 220, 220); // "Tilts" the players head
FadeRadialBlurTo(0.15, 2);
SetPlayerCrouching(true); // Simulates being on the ground
AddTimer("trig1", 5.9f, "beginStory"); // Change '5.9f' to however long you want the 'unconciousness' to last
}