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Maya animation interactive skin bind
MrBigzy Offline
Senior Member

Posts: 616
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Joined: Mar 2011
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#3
RE: Maya animation interactive skin bind

What vertex errors did you get? Also, this page has a lot of info: it's for HPL1, but I think most of it still applies.

http://wiki.frictionalgames.com/hpl1/doc...ment.chap2

Was the error that you had more than 4 vertices on a bone? Becuase you can only have a max of 3 (possibly 4, can't remember) joint influences per vertex.
05-25-2011, 02:15 AM
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RE: Maya animation interactive skin bind - by MrBigzy - 05-25-2011, 02:15 AM



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