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Professor Brislows Castle
Rownbear Offline
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Posts: 157
Threads: 13
Joined: Apr 2011
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#26
RE: Professor Brislows Castle, Demo [Updated]

(05-25-2011, 04:16 PM)betafotball Wrote:
(05-25-2011, 04:08 PM)Rownbear Wrote: Updated the customstory, 2 new puzzles, more scares and the old Work in progress is Dungeon now with roofing, scares and a puzzle. Fixed small bugs. edited gameplay alittle in more or less every map.

Cool I must play now
Hi, I the dungeon there is a machine. Why does it have two wheels to turn? I don´t think this is right. Check it out please.
One of them gets swapped when you complete the pipequest to one that isnt stuck. It should work properly during gameplay, doesn't it? can you see both of the valves in-game? Usually when I make the scripts and I can't find the "clean" looking way to do it, I improvise and make it happen somehow Tongue

(This post was last modified: 05-25-2011, 06:33 PM by Rownbear.)
05-25-2011, 04:43 PM
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Messages In This Thread
Professor Brislows Castle - by Rownbear - 05-18-2011, 04:42 PM
RE: Professor Brislows Castle, Demo [Updated] - by Rownbear - 05-25-2011, 04:43 PM
RE: Professor Brislows Castle - by Rownbear - 08-21-2011, 06:12 PM
RE: Professor Brislows Castle - by Mosnye - 08-27-2011, 08:18 AM
RE: Professor Brislows Castle - by Tenno - 08-27-2011, 12:40 PM
RE: Professor Brislows Castle - by TheShadowSythe - 08-27-2011, 04:53 AM



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