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bool GetLanternActive
Tanshaydar Offline
From Beyond

Posts: 3,085
Threads: 17
Joined: Mar 2009
Reputation: 67
#3
RE: bool GetLanternActive

Bool means true or false, so GetLanternActive() gets you if player uses a lantern. Example use:

if( GetLanternActive() ) //This means, if player uses his/her lantern
{
Do something here;
}
else //This means, if player doesn't use his/her lantern
{
Show a monster?
}

05-29-2011, 09:24 PM
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Messages In This Thread
bool GetLanternActive - by X4anco - 05-29-2011, 09:17 PM
RE: bool GetLanternActive - by Som1Lse - 05-29-2011, 09:24 PM
RE: bool GetLanternActive - by Tanshaydar - 05-29-2011, 09:24 PM
RE: bool GetLanternActive - by X4anco - 05-29-2011, 09:34 PM
RE: bool GetLanternActive - by Kyle - 05-29-2011, 10:06 PM
RE: bool GetLanternActive - by MrBigzy - 05-29-2011, 11:21 PM
RE: bool GetLanternActive - by laser50 - 05-29-2011, 10:50 PM
RE: bool GetLanternActive - by X4anco - 05-29-2011, 11:43 PM



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