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Path nodes ain't showing up!
Apjjm Offline
Is easy to say

Posts: 496
Threads: 18
Joined: Apr 2011
Reputation: 52
#8
RE: Path nodes ain't showing up!

(05-31-2011, 12:37 PM)laser50 Wrote:
(05-31-2011, 04:05 AM)Kyle Wrote: ShowEnemyPlayerPosition("MonsterName");

What does that do?
Makes the enemy "see" the player irrespective of where the player and enemy is. This can be used to force the enemy to chase after the player, e.g if the player has done some puzzle that makes a large amount of noise.
05-31-2011, 02:18 PM
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Messages In This Thread
Path nodes ain't showing up! - by GraphicsKid - 05-30-2011, 08:56 PM
RE: Path nodes ain't showing up! - by Kyle - 05-30-2011, 10:21 PM
RE: Path nodes ain't showing up! - by GraphicsKid - 05-31-2011, 01:40 AM
RE: Path nodes ain't showing up! - by Kyle - 05-31-2011, 04:05 AM
RE: Path nodes ain't showing up! - by GraphicsKid - 05-31-2011, 04:45 AM
RE: Path nodes ain't showing up! - by Apjjm - 05-31-2011, 11:45 AM
RE: Path nodes ain't showing up! - by laser50 - 05-31-2011, 12:37 PM
RE: Path nodes ain't showing up! - by Apjjm - 05-31-2011, 02:18 PM
RE: Path nodes ain't showing up! - by GraphicsKid - 06-02-2011, 04:50 AM
RE: Path nodes ain't showing up! - by Apjjm - 06-02-2011, 02:13 PM
RE: Path nodes ain't showing up! - by GraphicsKid - 06-02-2011, 04:33 PM
RE: Path nodes ain't showing up! - by palistov - 06-02-2011, 10:00 PM
RE: Path nodes ain't showing up! - by GraphicsKid - 06-03-2011, 08:50 PM



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