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Stop music
xtron Offline
Senior Member

Posts: 402
Threads: 37
Joined: May 2011
Reputation: 2
#7
RE: Stop music

(06-06-2011, 12:14 PM)Tanshaydar Wrote: TimerDestroyPiano1
TimerDestoryPiano1

Function and timer names are not same. Destroy - Destory

Oh. I'm so stupid xD

Thanks ! <3
It doesn't work...is the function right? the "(string &in asEntity, int alState)"


EDIT!: I got it working (solution: (string &in asParent, string &in asChild, int alState) as function)

But now when I enter the script the piano doesn't explode :S.

SetPropHealth("piano1", -100);

[Image: 44917299.jpg]Dubstep <3
(This post was last modified: 06-06-2011, 12:50 PM by xtron.)
06-06-2011, 12:24 PM
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Messages In This Thread
Stop music - by xtron - 06-06-2011, 11:43 AM
RE: Stop music - by Tanshaydar - 06-06-2011, 11:52 AM
RE: Stop music - by xtron - 06-06-2011, 11:53 AM
RE: Stop music - by Tanshaydar - 06-06-2011, 12:04 PM
RE: Stop music - by xtron - 06-06-2011, 12:06 PM
RE: Stop music - by Tanshaydar - 06-06-2011, 12:14 PM
RE: Stop music - by xtron - 06-06-2011, 12:24 PM
RE: Stop music - by Tanshaydar - 06-06-2011, 12:49 PM
RE: Stop music - by xtron - 06-06-2011, 12:53 PM
RE: Stop music - by Tanshaydar - 06-06-2011, 01:03 PM
RE: Stop music - by xtron - 06-06-2011, 01:07 PM
RE: Stop music - by Tanshaydar - 06-06-2011, 01:12 PM
RE: Stop music - by xtron - 06-06-2011, 01:16 PM
RE: Stop music - by Greven - 06-06-2011, 01:54 PM
RE: Stop music - by xtron - 06-06-2011, 02:22 PM
RE: Stop music - by Khyrpa - 06-06-2011, 02:37 PM
RE: Stop music - by xtron - 06-06-2011, 02:45 PM



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