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Stop music
Tanshaydar Offline
From Beyond

Posts: 3,085
Threads: 17
Joined: Mar 2009
Reputation: 67
#8
RE: Stop music

void func_piano1_disapear(string &in asEntity, int alState)

I don't know where or why you call it. This phrase: "(string &in asEntity, int alState)" is used for state changes, like wheels or levers.

06-06-2011, 12:49 PM
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Messages In This Thread
Stop music - by xtron - 06-06-2011, 11:43 AM
RE: Stop music - by Tanshaydar - 06-06-2011, 11:52 AM
RE: Stop music - by xtron - 06-06-2011, 11:53 AM
RE: Stop music - by Tanshaydar - 06-06-2011, 12:04 PM
RE: Stop music - by xtron - 06-06-2011, 12:06 PM
RE: Stop music - by Tanshaydar - 06-06-2011, 12:14 PM
RE: Stop music - by xtron - 06-06-2011, 12:24 PM
RE: Stop music - by Tanshaydar - 06-06-2011, 12:49 PM
RE: Stop music - by xtron - 06-06-2011, 12:53 PM
RE: Stop music - by Tanshaydar - 06-06-2011, 01:03 PM
RE: Stop music - by xtron - 06-06-2011, 01:07 PM
RE: Stop music - by Tanshaydar - 06-06-2011, 01:12 PM
RE: Stop music - by xtron - 06-06-2011, 01:16 PM
RE: Stop music - by Greven - 06-06-2011, 01:54 PM
RE: Stop music - by xtron - 06-06-2011, 02:22 PM
RE: Stop music - by Khyrpa - 06-06-2011, 02:37 PM
RE: Stop music - by xtron - 06-06-2011, 02:45 PM



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