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weird bugg
Kyle Offline
Posting Freak

Posts: 911
Threads: 36
Joined: Sep 2010
Reputation: 7
#4
RE: weird bugg

I'm not sure if that object can be used to be turned active/inactive.

Another question...

Does the player pass through this place previously so this would be the player's first time passing through the hallways? Does the player need any sort of object/item/thing-to-do before they walk into the hallway?

06-10-2011, 11:38 PM
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Messages In This Thread
weird bugg - by xtron - 06-10-2011, 10:33 PM
RE: weird bugg - by Kyle - 06-10-2011, 11:33 PM
RE: weird bugg - by xtron - 06-10-2011, 11:35 PM
RE: weird bugg - by Kyle - 06-10-2011, 11:38 PM
RE: weird bugg - by xtron - 06-10-2011, 11:39 PM
RE: weird bugg - by Kyle - 06-10-2011, 11:41 PM
RE: weird bugg - by xtron - 06-10-2011, 11:45 PM
RE: weird bugg - by Kyle - 06-10-2011, 11:57 PM
RE: weird bugg - by xtron - 06-10-2011, 11:58 PM
RE: weird bugg - by Luis - 06-11-2011, 01:30 AM
RE: weird bugg - by xtron - 06-11-2011, 12:42 PM



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