Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 34 Vote(s) - 3.44 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Amnesia: Through the Portal (2.0 Expansion Released)
Kyle Offline
Posting Freak

Posts: 911
Threads: 36
Joined: Sep 2010
Reputation: 7
#59
RE: Amnesia: Through the Portal (Released)

(06-12-2011, 02:14 AM)DamnNoHtml Wrote: Well that sort of puts a damper on things. I even extended MaxFallDamage to 9999. Still don't die.

Perhaps it is set to nonlethal?

GivePlayerDamage(float afAmount, string& asType, bool abSpinHead, bool abLethal);

GivePlayerDamage(10000, "", false, true);

06-12-2011, 02:28 AM
Find


Messages In This Thread
RE: Amnesia: Through the Portal (Released) - by Kyle - 06-12-2011, 02:28 AM



Users browsing this thread: 27 Guest(s)