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What's the deal with sounds in the level editor?
xtron Offline
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Posts: 402
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Joined: May 2011
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#3
RE: What's the deal with sounds in the level editor?

PlaySoundAtEntity(string& asSoundName, string& asSoundFile, string& asEntity, float afFadeTime, bool abSaveSound);

=)

[Image: 44917299.jpg]Dubstep <3
06-12-2011, 07:13 PM
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RE: What's the deal with sounds in the level editor? - by xtron - 06-12-2011, 07:13 PM



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