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Monster control
Nye Offline
Senior Member

Posts: 250
Threads: 8
Joined: Jan 2011
Reputation: 2
#5
RE: Monster control

FG used script areas and timers to disable monsters. You can also add a script whereby, IF player isnt looking at monster AND timer is over, THEN despawn monster, ELSE add another ten seconds to the timer (and repeat).

06-14-2011, 12:13 PM
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Messages In This Thread
Monster control - by palistov - 06-14-2011, 11:05 AM
RE: Monster control - by ferryadams10 - 06-14-2011, 11:07 AM
RE: Monster control - by palistov - 06-14-2011, 11:25 AM
RE: Monster control - by Kyle - 06-14-2011, 11:35 AM
RE: Monster control - by Nye - 06-14-2011, 12:13 PM
RE: Monster control - by palistov - 06-14-2011, 01:38 PM



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