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Is this idea possible?
Acies Offline
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Posts: 1,643
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Joined: Feb 2011
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#10
RE: Is this idea possible?

(06-15-2011, 02:49 PM)Apjjm Wrote:
(06-15-2011, 02:37 PM)Russ Money Wrote:
(06-15-2011, 02:32 PM)MrBigzy Wrote: You'd have to have a function get a constant GetPlayerSpeed, and then make it so if it's true, have MovePlayerHeadPos move left to right and keep repeating.

Yeah, I could see that working. Just need to figure out the numbers for max speed vs. walking speed.

You'd have to do do
bool weave = (GetPlayerSpeed() - abs(GetPlayerYSpeed()) > runspeed);
Otherwise his head would do stuff if you jumped / went down stairs Tongue.
I think in this case runspeed would be about 4 ish. Just check the "player info" option in debug mode and run; one of the pieces of info it gives will be all the different movement speeds.
That makes me think of the first monsters in Duke Nukem 3D. They always twitched their heads like crazy when falling.

Good luck on executing the idea though Smile


[Image: mZiYnxe.png]


06-15-2011, 03:14 PM
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Messages In This Thread
Is this idea possible? - by Russ Money - 06-15-2011, 02:29 PM
RE: Is this idea possible? - by nemesis567 - 06-15-2011, 02:32 PM
RE: Is this idea possible? - by laser50 - 06-15-2011, 02:32 PM
RE: Is this idea possible? - by MrBigzy - 06-15-2011, 02:32 PM
RE: Is this idea possible? - by Russ Money - 06-15-2011, 02:37 PM
RE: Is this idea possible? - by Apjjm - 06-15-2011, 02:49 PM
RE: Is this idea possible? - by MrBigzy - 06-15-2011, 02:53 PM
RE: Is this idea possible? - by nemesis567 - 06-15-2011, 02:34 PM
RE: Is this idea possible? - by MrBigzy - 06-15-2011, 02:36 PM
RE: Is this idea possible? - by Acies - 06-15-2011, 03:14 PM
RE: Is this idea possible? - by palistov - 06-15-2011, 10:50 PM



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