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Horror vs. Puzzles
dph314 Offline
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#9
RE: Horror vs. Puzzles

Definately love their games because they don't require action to be fun. There's many games I've played that use a ton of shooting/fighting to be fun, and I remember at times just being content exploring, wondering what's around the next corner, stuff like that. And it was only mildly fun at best because those games didn't focus enough on the surroundings/atmosphere. Penumbra/Amnesia are great examples of being able to feel excitement (or rather mostly fear) without the same old shootouts. It's very realistic in the sense that you just explore at your own pace and since there was a ton of attention put towards the environment and atmosphere, you can really get into the game, it's very easy for you to picture yourself in that situation, and get more of a rise out of it than you would with a bazooka and 100 zombies runnin' at you.
06-27-2011, 05:28 AM
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Messages In This Thread
Horror vs. Puzzles - by Googolplex - 06-25-2011, 07:37 PM
RE: Horror vs. Puzzles - by Leu Radu - 06-25-2011, 10:31 PM
RE: Horror vs. Puzzles - by Brennenburg - 06-26-2011, 04:26 AM
RE: Horror vs. Puzzles - by LucaP1000 - 06-26-2011, 10:22 AM
RE: Horror vs. Puzzles - by Googolplex - 06-26-2011, 12:31 PM
RE: Horror vs. Puzzles - by Kein - 06-26-2011, 10:30 AM
RE: Horror vs. Puzzles - by Zikky - 06-26-2011, 07:23 PM
RE: Horror vs. Puzzles - by Googolplex - 06-26-2011, 07:40 PM
RE: Horror vs. Puzzles - by dph314 - 06-27-2011, 05:28 AM
RE: Horror vs. Puzzles - by hollowleviathan - 06-27-2011, 06:35 AM



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