(07-02-2011, 12:39 PM)nkmol Wrote: yes it does support DDS files
the original textures are .dds
i actually have a question what is the differents between just a simple .PNG file and .DDS file?
I think I can actually answer that a lil differently
PNG, is a raw texture format, that supports high quality and alpha gradient. making it ideal for program icons etc
Its used best for lossless data that requires no decompiler to be read, unfortunately being the way it is requires heavier resources to render in large formats
DDS is a specialized Image file that is compressed like JPG, however they do not create graphical artifacts and faults like JPG, during compression some artifacts are generated but uses several options that are imbedded inside the DDS file which tells the graphics card how to render and processes it.
DDS is extremely optimized and ideal for 3D games and gives high quality for low resources and low file size, making it ideal for almost all situations as it supports many other features too (including pre-generated mipmaps)