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Hammer animation
Kyle Offline
Posting Freak

Posts: 911
Threads: 36
Joined: Sep 2010
Reputation: 7
#8
RE: Hammer animation

Why not have the player hold a hammer and bang it on whatever you're trying to bang it on. In my custom story demo that I released, I had the player find a rather large hammer and take it and, by themselves, bang it on a rusty lock to break it off so they could open the door. It is really cool that you could have the normal objects around you to be used for puzzles and stuff. It definately makes it more immersive. Smile

07-12-2011, 11:09 PM
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Messages In This Thread
Hammer animation - by DRedshot - 07-12-2011, 12:05 AM
RE: Hammer animation - by Roenlond - 07-12-2011, 12:50 AM
RE: Hammer animation - by DRedshot - 07-12-2011, 10:38 PM
RE: Hammer animation - by Roenlond - 07-12-2011, 10:47 PM
RE: Hammer animation - by DRedshot - 07-12-2011, 10:51 PM
RE: Hammer animation - by Roenlond - 07-12-2011, 10:58 PM
RE: Hammer animation - by DRedshot - 07-12-2011, 11:05 PM
RE: Hammer animation - by Kyle - 07-12-2011, 11:09 PM
RE: Hammer animation - by DRedshot - 07-12-2011, 11:12 PM
RE: Hammer animation - by DRedshot - 07-13-2011, 12:25 AM
RE: Hammer animation - by Roenlond - 07-13-2011, 11:04 AM
RE: Hammer animation - by DRedshot - 07-13-2011, 01:22 PM



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