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How to end custom story as a Demo?
Zypherzemus Offline
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Posts: 94
Threads: 7
Joined: Jul 2011
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#11
RE: How to end custom story as a Demo?

Would an InteractiveCallback work?
If so how? I'm pretty sure "If" statements are gonna be used Tongue
Ex: In the beginning, the level door is locked and cannot be opened without a key. you go into 2 other maps and retrieve the key, you come back, you unlock the door then the credits start.
Catch my drift?
07-14-2011, 04:08 AM
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Messages In This Thread
RE: How to end custom story as a Demo? - by xtron - 07-14-2011, 03:11 AM
RE: How to end custom story as a Demo? - by Zypherzemus - 07-14-2011, 04:08 AM
RE: How to end custom story as a Demo? - by xtron - 07-14-2011, 12:30 PM
RE: How to end custom story as a Demo? - by xtron - 07-14-2011, 05:54 PM
RE: How to end custom story as a Demo? - by xtron - 07-14-2011, 07:38 PM
RE: How to end custom story as a Demo? - by xtron - 07-14-2011, 09:20 PM
RE: How to end custom story as a Demo? - by xtron - 07-15-2011, 12:20 AM
RE: How to end custom story as a Demo? - by xtron - 07-15-2011, 01:00 AM
RE: How to end custom story as a Demo? - by xtron - 07-16-2011, 10:20 PM



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