(07-17-2011, 09:39 PM)SquigPie Wrote: (07-17-2011, 09:48 AM)hollowleviathan Wrote: Yeah, I cringe at the description of Requiem's addition to the plot as senseless. It's absolutely not, it's worth a closer and slower examination if you want to get into the deeper psychology of the series, while at the same time obviously, it's just not the same genre at all.
I found Requiem stupid. It just seemed like it was incomprehensible for the sake of being incomprehensible. And its puzzles where wierd and boring (Exploding ketchup bottles. Seriously Frictional?).
It felt more like a creepy Portal knockoff than a Penumbra game.
It was certainly comprehensible. Just required more work than you may have been putting in. It's not as good as what was in other FG games, but it's by no means trash.