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Script for proper physic enabling[MAP START]
MrCookieh Offline
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Posts: 157
Threads: 8
Joined: Jul 2011
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#7
RE: Script for proper physic enabling[MAP START]

Rel Wrote:aight thats good to know, because i know some game engines do, like when some random person makes a map but all the physical props drop or move at the start causes crazy lag and stuttering

Perfect example is TTT in gmod, at the round start it spawns a ton of weapons randomly around the map and causes bad stuttering for a few seconds.

good to know this wont.

Well, I said I don't think so, not sure if it really does. But I've never encountered heavy lags in my own map.

The Well: Descent - Take a look at it!
07-22-2011, 07:02 PM
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RE: Script for proper physic enabling[MAP START] - by MrCookieh - 07-22-2011, 07:02 PM



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