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Script for proper physic enabling[MAP START]
Rel Offline
Junior Member

Posts: 21
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Joined: Jul 2011
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#8
RE: Script for proper physic enabling[MAP START]

(07-22-2011, 07:02 PM)MrCookieh Wrote: Well, I said I don't think so, not sure if it really does. But I've never encountered heavy lags in my own map.


It would only be for a few seconds at map start anyways.
07-22-2011, 07:10 PM
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RE: Script for proper physic enabling[MAP START] - by Rel - 07-22-2011, 07:10 PM



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