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Importing/Exporting Maya errors
DRedshot Offline
Senior Member

Posts: 374
Threads: 23
Joined: Jun 2011
Reputation: 11
#1
Importing/Exporting Maya errors

I get an error every time I export a .dae which i have previously imported to Maya. the error says:

“Warning: Null not supported by COLLADA. Node Scene_Root will lose its geometric information. The node transforms will be saved.”

Then I get a black box error if I try to import the mesh into ModelEditor.

Basically I need a modified prison door for my custom story, but even if i import the prison.dae and then export it without changing anything I get the error. In fact you could probably replicate the error by importing the mesh yourself, then exporting it.

I have obviously looked on other sites for help, but none of the few suggestions have worked.

I'm using Maya 2012 with the latest OpenCollada plugin, and have never had this problem when exporting a mesh I made from scratch. If anyone could help me I would appreciate it, thanks.

(This post was last modified: 07-22-2011, 11:31 PM by DRedshot.)
07-22-2011, 10:38 PM
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Messages In This Thread
Importing/Exporting Maya errors - by DRedshot - 07-22-2011, 10:38 PM
RE: Importing/Exporting Maya errors - by nkmol - 07-22-2011, 11:08 PM
RE: Importing/Exporting Maya errors - by DRedshot - 07-22-2011, 11:16 PM
RE: Importing/Exporting Maya errors - by nkmol - 07-22-2011, 11:18 PM
RE: Importing/Exporting Maya errors - by DRedshot - 07-22-2011, 11:20 PM
RE: Importing/Exporting Maya errors - by nkmol - 07-22-2011, 11:27 PM
RE: Importing/Exporting Maya errors - by DRedshot - 07-22-2011, 11:28 PM
RE: Importing/Exporting Maya errors - by DRedshot - 07-23-2011, 12:32 AM
RE: Importing/Exporting Maya errors - by nkmol - 07-23-2011, 12:37 AM
RE: Importing/Exporting Maya errors - by DRedshot - 07-23-2011, 02:09 AM



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