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Script for proper physic enabling[MAP START]
palistov Offline
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#9
RE: Script for proper physic enabling[MAP START]

When placing entities, use the create on surface option as often as you can. This way you can avoid the physics lag at the beginning. Also, the fade-in option is always a good choice.

07-23-2011, 02:05 AM
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RE: Script for proper physic enabling[MAP START] - by palistov - 07-23-2011, 02:05 AM



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